ShaderProgram_create   xtlang


Defined in:  https://github.com/digego/extempore/tree/v0.8.9/libs/external/gl/gl-objects.xtm

Implementation

(bind-func ShaderProgram_create
  "compile and link shader program (vert and frag shader source)"
  (lambda (vsource:i8* gsource:i8* fsource:i8*)
    (let ((vert (Shader_create vsource GL_VERTEX_SHADER))
          (geom (Shader_create vsource GL_GEOMETRY_SHADER))
          (frag (Shader_create fsource GL_FRAGMENT_SHADER)))
      (if (or (null? vert) (null? geom) (null? frag))
          -1
          (ShaderProgram_create:[i32,Shader*,Shader*,Shader*]* vert geom frag)))))


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