(bind-func gl_load_movie_textures
(lambda ()
(if sampledata1dirty
(set! texid1 (gl_load_tex 600 400 3 GL_UNSIGNED_BYTE sampledata1 texid1)))
(if sampledata2dirty
(set! texid2 (gl_load_tex 600 400 3 GL_UNSIGNED_BYTE sampledata2 texid2)))
(if sampledata3dirty
(set! texid3 (gl_load_tex 600 400 3 GL_UNSIGNED_BYTE sampledata3 texid3)))
(if sampledata4dirty
(set! texid4 (gl_load_tex 600 400 3 GL_UNSIGNED_BYTE sampledata4 texid4)))
void))