(bind-func post ;;:XTMRENDERCB
(let ((redfill (NVGcolor 1.0 0.0 0.0 0.5))
(greenfill (NVGcolor 0.0 1.0 0.0 0.5))
(bgfill (NVGcolor 0.0 0.0 0.0 1.0))
(stroke (NVGcolor 0.0 0.0 1.0 0.5))
(colour:|4,float|* (alloc))
(dl:Complexf* (dsp.left))
(dr:Complexf* (dsp.left))
(t 0))
; (clear_color:xtm_color* (alloc)))
; (vguRect path 0. 0. 3.0 1.0)
(lambda () ;;frame shader m v p data)
(let ((i:float 0.0)
(incr (/ width 200.)))
(nvgBeginFrame vg (convert width) (convert height) pixel_ratio)
(nvgResetTransform vg)
(nvgFillColor vg bgfill)
(nvgBeginPath vg)
(nvgRect vg 0. 0. width height)
(nvgFill vg)
(dotimes (i 200.0)
(nvgResetTransform vg)
(nvgBeginPath vg)
(nvgFillColor vg redfill)
(nvgRect vg (convert (* incr i)) 0.0 3.0 (* 30. (Complex_mag (pref dl (ftoi64 i)))))
(nvgFill vg)
(nvgBeginPath vg)
(nvgFillColor vg greenfill)
(nvgRect vg (convert (* incr i)) height 3.0 (* -30. (Complex_mag (pref dr (ftoi64 i)))))
(nvgFill vg))
(nvgEndFrame vg)
;; (xtm_vg_print_error)
void))))