(bind-func xtm_draw_bezier_fill (lambda (path x1:float y1:float cx1:float cy1:float cx2:float cy2:float x2:float y2:float paint:NVGpaint*) (nvgBeginPath path) (xtm_add_bezier path x1 y1 cx1 cy1 cx2 cy2 x2 y2) (xtm_fill path paint)))