(bind-func xtm_draw_bezier_stroke
(lambda (path x1:float y1:float cx1:float cy1:float cx2:float cy2:float x2:float y2:float paint:NVGpaint* width:float)
(nvgBeginPath path)
(xtm_add_bezier path x1 y1 cx1 cy1 cx2 cy2 x2 y2)
(xtm_stroke path paint width)))