(bind-func xtm_draw_tri_fill (lambda (path x1:i64 y1:i64 x2:i64 y2:i64 x3:i64 y3:i64 paint:NVGpaint*) (nvgBeginPath path) (xtm_add_tri path x1 y1 x2 y2 x3 y3) (xtm_fill path paint)))