(bind-func xtm_draw_rounded_rect_varying_stroke
(lambda (path x:i64 y:i64 w:i64 h:i64 rad_top_left:i64 rad_top_right:i64 rad_bottom_left:i64 rad_bottom_right:i64 paint:NVGpaint* width:i64)
(nvgBeginPath path)
(xtm_add_rounded_rect_varying path x y w h rad_top_left rad_top_right rad_bottom_left rad_bottom_right)
(xtm_stroke path paint width)))