(bind-func xtm_draw_tri_stroke (lambda (path x1:i64 y1:i64 x2:i64 y2:i64 x3:i64 y3:i64 paint:NVGpaint* width:i64) (nvgBeginPath path) (xtm_add_tri path x1 y1 x2 y2 x3 y3) (xtm_stroke path paint width)))